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The story of Riven showed you the depths to which Atrus’s father, Gehn, could sink, as you imprisoned him for the sake of an entire race. In Myst, you helped him imprison his own sons, lest they run rampant and destroy whole Ages. Years later, the story of Myst details the trials and tribulations of Atrus, one of the last Writers, and your quest to aid him. A rebel eventually destroyed that civilization and the Art of Writing Ages was almost lost. The D’Ni civilization was built on this Art and explored many ages over their long and fruitful history. These books were fragile though and losing one might mean losing access to a wondrous world, forever. After it was created, these books could transport the user to this New World, allowing them to walk among their creation. With special inks, books, and language, a D’Ni Writer could create a whole world, complete with inhabitants, creatures, and technology, using the written word alone. Here’s the basic idea behind Myst, for those of you who haven’t played it before.Īn ancient race, called the D’Ni, created the Art of Writing Ages.
#MYST 3 ESDXILE CONTROLS SERIES#
Published alongside these games are a series of three books that delve into the history of the Myst universe and shed some light on old questions. If you’ve played any games from the Myst series before, you’ll know the intricate and detailed backstory that these games form. Later adventures followed in the game Riven, as you helped free Atrus’ wife Catherine and rescued an entire civilization from destruction in a dying land. Drunk on power and arrogance, the brothers were finally defeated and sealed them away forever. In the original Myst, your character helped Atrus, the last practitioner of the secret Art of Writing Ages, escape from the prison erected for him by his sons Sirrus and Achenar. The story of Myst is a long and detailed one.
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